Hearthspire

Hearthspire is a city situated at the easternmost point of the province in the region of Heitrmudd, no one is quite sure of who built it or when. The city is a melting pot of secrets and mysteries, there are so many uncertainties within those walls, that even the most inexperienced quest-er can make an amazing discovery by simply looking beyond the surface. Furtive politics, underground caves, ancient untranslated tomes, the list goes on and on.

Layout
Right as you pass the main city gates, you are faced with numerous paths, all reaching towards a differing point in the city. Some soar above the buildings whilst others extend underground and around. Certainly it could be described as a labyrinth by outsiders, which is why the city guard is often tasked with helping these lost visitors around.

There are many shops, selling all manners of objects and pieces, from the usual food markets to collections of historic oddities. A large blacksmith with enough space for two forges and all of the necessary fittings. Two libraries and, obviously, the Council of Houses, where the leaders of the city reside. All of these places are accompanied by countless houses that dot the landscape of the city.

Architecture
Made from a strange composite of clay, the older buildings and paths give the city a brownish look. Which is why it has been described to have a depressing appearance, even the citizens are sometimes marked as sad. These claims are refuted by not only the citizens themselves, but also by the Council of Houses. No one has yet identified the specific type of clay used in the construction, nor managed to replicate it. It is a sturdy and light material, beyond the capacities of the ones we used today, such as wood and stone.

People
Life in Hearthspire is not one of great riches, but it is also no indigent gathering. All who live there are happy enough with their condition. Because of this seemingly un-peculiar essence, the city is often overlooked, and even ignored, by all; from thieves who are too occupied robbing wealthier places, to adventurers and pilgrims who believe there is no glory to be found inside.